Space Defense

Decription:

Space Defense was inspired by Asteroids with an added twist. The twist is that the player must match the color of an asteroid or enemy in order to destroy it. The game increases in diffuculty as the player progresses. The goal is to survive and achieve a high score!

The goal of this project was to develop a simple game from start to finish which would be published to the Google Play Store and learn more about the Unity game engine. A couple of things I learned while working on this project include writing modular scripts to avoid duplicate code, loading game assets efficiently via AssetBundles, and integrating Google Play Games Services for the leaderboard functionality.

Technologies used:
  • Unity 2018.3.7f1
  • C#
  • Google Play Games Services: Leaderboard funtionality.
  • Blender: Open source 3D modeling software.
Responsibilities:
  • Game design and implementation.
  • Asset creation using Blender.
  • Integrating Google Play Games Services for leaderboard functionality.
  • Writing automated tests to help catch defects.